using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UI;
using Random = UnityEngine.Random;

namespace Unity.WebRTC.Samples
{
    class MultiVideoReceiveSample : MonoBehaviour
    {
#pragma warning disable 0649
        [SerializeField] private Button callButton;
        [SerializeField] private Button hangUpButton;
        [SerializeField] private Button addVideoObjectButton;
        [SerializeField] private Button addTracksButton;
        [SerializeField] private Transform cameraParent;
        [SerializeField] private Transform sourceImageParent;
        [SerializeField] private Transform receiveImageParent;
        [SerializeField] private List<Camera> cameras;
        [SerializeField] private List<RawImage> sourceImages;
        [SerializeField] private List<RawImage> receiveImages;
        [SerializeField] private Transform rotateObject;
#pragma warning restore 0649

        private RTCPeerConnection _pc1, _pc2;
        private List<VideoStreamTrack> videoStreamTrackList;
        private List<RTCRtpSender> sendingSenderList;
        private DelegateOnIceConnectionChange pc1OnIceConnectionChange;
        private DelegateOnIceConnectionChange pc2OnIceConnectionChange;
        private DelegateOnIceCandidate pc1OnIceCandidate;
        private DelegateOnIceCandidate pc2OnIceCandidate;
        private DelegateOnTrack pc2Ontrack;
        private DelegateOnNegotiationNeeded pc1OnNegotiationNeeded;
        private DelegateOnNegotiationNeeded pc2OnNegotiationNeeded;
        private bool videoUpdateStarted;
        private int objectIndex = 0;
        private int videoIndex = 0;

        private void Awake()
        {
            callButton.onClick.AddListener(Call);
            hangUpButton.onClick.AddListener(HangUp);
            addVideoObjectButton.onClick.AddListener(AddVideoObject);
            addTracksButton.onClick.AddListener(AddTracks);
        }

        private void Start()
        {
            videoStreamTrackList = new List<VideoStreamTrack>();
            sendingSenderList = new List<RTCRtpSender>();
            callButton.interactable = true;
            hangUpButton.interactable = false;

            pc1OnIceConnectionChange = state => { OnIceConnectionChange(_pc1, state); };
            pc2OnIceConnectionChange = state => { OnIceConnectionChange(_pc2, state); };
            pc1OnIceCandidate = candidate => { OnIceCandidate(_pc1, candidate); };
            pc2OnIceCandidate = candidate => { OnIceCandidate(_pc2, candidate); };
            pc2Ontrack = e =>
            {
                if (e.Track is VideoStreamTrack track)
                {
                    track.OnVideoReceived += tex =>
                    {
                        receiveImages[videoIndex].texture = tex;
                        videoIndex++;
                    };
                }
            };

            pc1OnNegotiationNeeded = () => { StartCoroutine(PeerNegotiationNeeded(_pc1)); };
            pc2OnNegotiationNeeded = () => { StartCoroutine(PeerNegotiationNeeded(_pc2)); };
        }

        private void Update()
        {
            if (rotateObject != null)
            {
                rotateObject.Rotate(1, 2, 3);
            }
        }

        private static RTCConfiguration GetSelectedSdpSemantics()
        {
            RTCConfiguration config = default;
            config.iceServers = new[] { new RTCIceServer { urls = new[] { "stun:stun.l.google.com:19302" } } };

            return config;
        }

        private void OnIceConnectionChange(RTCPeerConnection pc, RTCIceConnectionState state)
        {
            switch (state)
            {
                case RTCIceConnectionState.New:
                    Debug.Log($"{GetName(pc)} IceConnectionState: New");
                    break;
                case RTCIceConnectionState.Checking:
                    Debug.Log($"{GetName(pc)} IceConnectionState: Checking");
                    break;
                case RTCIceConnectionState.Closed:
                    Debug.Log($"{GetName(pc)} IceConnectionState: Closed");
                    break;
                case RTCIceConnectionState.Completed:
                    Debug.Log($"{GetName(pc)} IceConnectionState: Completed");
                    break;
                case RTCIceConnectionState.Connected:
                    Debug.Log($"{GetName(pc)} IceConnectionState: Connected");
                    break;
                case RTCIceConnectionState.Disconnected:
                    Debug.Log($"{GetName(pc)} IceConnectionState: Disconnected");
                    break;
                case RTCIceConnectionState.Failed:
                    Debug.Log($"{GetName(pc)} IceConnectionState: Failed");
                    break;
                case RTCIceConnectionState.Max:
                    Debug.Log($"{GetName(pc)} IceConnectionState: Max");
                    break;
                default:
                    throw new ArgumentOutOfRangeException(nameof(state), state, null);
            }
        }

        IEnumerator PeerNegotiationNeeded(RTCPeerConnection pc)
        {
            Debug.Log($"{GetName(pc)} createOffer start");
            var op = pc.CreateOffer();
            yield return op;

            if (!op.IsError)
            {
                if (pc.SignalingState != RTCSignalingState.Stable)
                {
                    Debug.LogError($"{GetName(pc)} signaling state is not stable.");
                    yield break;
                }

                yield return StartCoroutine(OnCreateOfferSuccess(pc, op.Desc));
            }
            else
            {
                OnCreateSessionDescriptionError(op.Error);
            }
        }

        private void AddVideoObject()
        {
            var newCam = new GameObject($"Camera{objectIndex}").AddComponent<Camera>();
            newCam.backgroundColor = Random.ColorHSV();
            newCam.transform.SetParent(cameraParent);
            cameras.Add(newCam);
            var newSource = new GameObject($"SourceImage{objectIndex}").AddComponent<RawImage>();
            newSource.transform.SetParent(sourceImageParent);
            sourceImages.Add(newSource);
            var newReceive = new GameObject($"ReceiveImage{objectIndex}").AddComponent<RawImage>();
            newReceive.transform.SetParent(receiveImageParent);
            receiveImages.Add(newReceive);

            try
            {
                videoStreamTrackList.Add(newCam.CaptureStreamTrack(WebRTCSettings.StreamSize.x, WebRTCSettings.StreamSize.y));
                newSource.texture = newCam.targetTexture;
            }
            catch (Exception e)
            {
                Debug.LogError(e.Message);
                HangUp();
                return;
            }

            objectIndex++;
            addTracksButton.interactable = true;
        }

        private void Call()
        {
            callButton.interactable = false;
            hangUpButton.interactable = true;
            addVideoObjectButton.interactable = true;
            addTracksButton.interactable = false;

            Debug.Log("GetSelectedSdpSemantics");
            var configuration = GetSelectedSdpSemantics();
            _pc1 = new RTCPeerConnection(ref configuration);
            Debug.Log("Created local peer connection object pc1");
            _pc1.OnIceCandidate = pc1OnIceCandidate;
            _pc1.OnIceConnectionChange = pc1OnIceConnectionChange;
            _pc1.OnNegotiationNeeded = pc1OnNegotiationNeeded;

            _pc2 = new RTCPeerConnection(ref configuration);
            Debug.Log("Created remote peer connection object pc2");
            _pc2.OnIceCandidate = pc2OnIceCandidate;
            _pc2.OnIceConnectionChange = pc2OnIceConnectionChange;
            _pc2.OnTrack = pc2Ontrack;
            _pc2.OnNegotiationNeeded = pc2OnNegotiationNeeded;

            if (!videoUpdateStarted)
            {
                StartCoroutine(WebRTC.Update());
                videoUpdateStarted = true;
            }
        }

        private void AddTracks()
        {
            Debug.Log("Add not added tracks");

            foreach (var track in videoStreamTrackList.Where(x =>
                         !sendingSenderList.Exists(y => y.Track.Id == x.Id)))
            {
                var sender = _pc1.AddTrack(track);
                sendingSenderList.Add(sender);
            }

            if (WebRTCSettings.UseVideoCodec != null)
            {
                var codecs = new[] { WebRTCSettings.UseVideoCodec };
                foreach (var transceiver in _pc1.GetTransceivers())
                {
                    if (sendingSenderList.Contains(transceiver.Sender))
                    {
                        transceiver.SetCodecPreferences(codecs);
                    }
                }
            }
        }

        private void HangUp()
        {
            foreach (var image in receiveImages.Concat(sourceImages))
            {
                image.texture = null;
                DestroyImmediate(image.gameObject);
            }

            receiveImages.Clear();
            sourceImages.Clear();

            foreach (var cam in cameras)
            {
                DestroyImmediate(cam.gameObject);
            }

            cameras.Clear();

            foreach (var track in videoStreamTrackList)
            {
                track.Dispose();
            }

            videoStreamTrackList.Clear();
            sendingSenderList.Clear();

            _pc1.Close();
            _pc2.Close();
            Debug.Log("Close local/remote peer connection");
            _pc1.Dispose();
            _pc2.Dispose();
            _pc1 = null;
            _pc2 = null;
            videoIndex = 0;
            objectIndex = 0;
            callButton.interactable = true;
            hangUpButton.interactable = false;
            addVideoObjectButton.interactable = false;
            addTracksButton.interactable = false;
        }

        private void OnIceCandidate(RTCPeerConnection pc, RTCIceCandidate candidate)
        {
            GetOtherPc(pc).AddIceCandidate(candidate);
            Debug.Log($"{GetName(pc)} ICE candidate:\n {candidate.Candidate}");
        }

        private string GetName(RTCPeerConnection pc)
        {
            return (pc == _pc1) ? "pc1" : "pc2";
        }

        private RTCPeerConnection GetOtherPc(RTCPeerConnection pc)
        {
            return (pc == _pc1) ? _pc2 : _pc1;
        }

        private IEnumerator OnCreateOfferSuccess(RTCPeerConnection pc, RTCSessionDescription desc)
        {
            Debug.Log($"Offer from {GetName(pc)}\n{desc.sdp}");
            Debug.Log($"{GetName(pc)} setLocalDescription start");
            var op = pc.SetLocalDescription(ref desc);
            yield return op;

            if (!op.IsError)
            {
                OnSetLocalSuccess(pc);
            }
            else
            {
                var error = op.Error;
                OnSetSessionDescriptionError(ref error);
            }

            var otherPc = GetOtherPc(pc);
            Debug.Log($"{GetName(otherPc)} setRemoteDescription start");
            var op2 = otherPc.SetRemoteDescription(ref desc);
            yield return op2;
            if (!op2.IsError)
            {
                OnSetRemoteSuccess(otherPc);
            }
            else
            {
                var error = op2.Error;
                OnSetSessionDescriptionError(ref error);
            }

            Debug.Log($"{GetName(otherPc)} createAnswer start");
            // Since the 'remote' side has no media stream we need
            // to pass in the right constraints in order for it to
            // accept the incoming offer of audio and video.
            var op3 = otherPc.CreateAnswer();
            yield return op3;
            if (!op3.IsError)
            {
                yield return OnCreateAnswerSuccess(otherPc, op3.Desc);
            }
            else
            {
                OnCreateSessionDescriptionError(op3.Error);
            }
        }

        private void OnSetLocalSuccess(RTCPeerConnection pc)
        {
            Debug.Log($"{GetName(pc)} SetLocalDescription complete");
        }

        static void OnSetSessionDescriptionError(ref RTCError error)
        {
            Debug.LogError($"Error Detail Type: {error.message}");
        }

        private void OnSetRemoteSuccess(RTCPeerConnection pc)
        {
            Debug.Log($"{GetName(pc)} SetRemoteDescription complete");
        }

        IEnumerator OnCreateAnswerSuccess(RTCPeerConnection pc, RTCSessionDescription desc)
        {
            Debug.Log($"Answer from {GetName(pc)}:\n{desc.sdp}");
            Debug.Log($"{GetName(pc)} setLocalDescription start");
            var op = pc.SetLocalDescription(ref desc);
            yield return op;

            if (!op.IsError)
            {
                OnSetLocalSuccess(pc);
            }
            else
            {
                var error = op.Error;
                OnSetSessionDescriptionError(ref error);
            }

            var otherPc = GetOtherPc(pc);
            Debug.Log($"{GetName(otherPc)} setRemoteDescription start");

            var op2 = otherPc.SetRemoteDescription(ref desc);
            yield return op2;
            if (!op2.IsError)
            {
                OnSetRemoteSuccess(otherPc);
            }
            else
            {
                var error = op2.Error;
                OnSetSessionDescriptionError(ref error);
            }
        }

        private static void OnCreateSessionDescriptionError(RTCError error)
        {
            Debug.LogError($"Error Detail Type: {error.message}");
        }
    }
}
