3 Commits

Author SHA1 Message Date
Max Barashev
a2f9328f5f Made color and dapth calculations in parallel
- Edited RenderDepth.sahder to 2 sapces calculations
 - In DepthRenderPassFeature.cs changes passEvent to rendering after post-processing
 - Remove side cutting merged image in BlendShader.compute
2026-06-03 15:37:10 +03:00
Max Barashev
f995cf6721 Fixed crpc dll thread freezing
- Added Cancellation token and cancelling task waiting before deinit execution
 - Removed trash
 - Added important fields to BlendShader
2026-05-20 15:37:46 +03:00
Max Barashev
e121987b85 Added Unity project 2026-03-18 20:09:32 +03:00