using System; using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEngine.UI; using Random = UnityEngine.Random; namespace Unity.WebRTC.Samples { class MultiVideoReceiveSample : MonoBehaviour { #pragma warning disable 0649 [SerializeField] private Button callButton; [SerializeField] private Button hangUpButton; [SerializeField] private Button addVideoObjectButton; [SerializeField] private Button addTracksButton; [SerializeField] private Transform cameraParent; [SerializeField] private Transform sourceImageParent; [SerializeField] private Transform receiveImageParent; [SerializeField] private List cameras; [SerializeField] private List sourceImages; [SerializeField] private List receiveImages; [SerializeField] private Transform rotateObject; #pragma warning restore 0649 private RTCPeerConnection _pc1, _pc2; private List videoStreamTrackList; private List sendingSenderList; private DelegateOnIceConnectionChange pc1OnIceConnectionChange; private DelegateOnIceConnectionChange pc2OnIceConnectionChange; private DelegateOnIceCandidate pc1OnIceCandidate; private DelegateOnIceCandidate pc2OnIceCandidate; private DelegateOnTrack pc2Ontrack; private DelegateOnNegotiationNeeded pc1OnNegotiationNeeded; private DelegateOnNegotiationNeeded pc2OnNegotiationNeeded; private bool videoUpdateStarted; private int objectIndex = 0; private int videoIndex = 0; private void Awake() { callButton.onClick.AddListener(Call); hangUpButton.onClick.AddListener(HangUp); addVideoObjectButton.onClick.AddListener(AddVideoObject); addTracksButton.onClick.AddListener(AddTracks); } private void Start() { videoStreamTrackList = new List(); sendingSenderList = new List(); callButton.interactable = true; hangUpButton.interactable = false; pc1OnIceConnectionChange = state => { OnIceConnectionChange(_pc1, state); }; pc2OnIceConnectionChange = state => { OnIceConnectionChange(_pc2, state); }; pc1OnIceCandidate = candidate => { OnIceCandidate(_pc1, candidate); }; pc2OnIceCandidate = candidate => { OnIceCandidate(_pc2, candidate); }; pc2Ontrack = e => { if (e.Track is VideoStreamTrack track) { track.OnVideoReceived += tex => { receiveImages[videoIndex].texture = tex; videoIndex++; }; } }; pc1OnNegotiationNeeded = () => { StartCoroutine(PeerNegotiationNeeded(_pc1)); }; pc2OnNegotiationNeeded = () => { StartCoroutine(PeerNegotiationNeeded(_pc2)); }; } private void Update() { if (rotateObject != null) { rotateObject.Rotate(1, 2, 3); } } private static RTCConfiguration GetSelectedSdpSemantics() { RTCConfiguration config = default; config.iceServers = new[] { new RTCIceServer { urls = new[] { "stun:stun.l.google.com:19302" } } }; return config; } private void OnIceConnectionChange(RTCPeerConnection pc, RTCIceConnectionState state) { switch (state) { case RTCIceConnectionState.New: Debug.Log($"{GetName(pc)} IceConnectionState: New"); break; case RTCIceConnectionState.Checking: Debug.Log($"{GetName(pc)} IceConnectionState: Checking"); break; case RTCIceConnectionState.Closed: Debug.Log($"{GetName(pc)} IceConnectionState: Closed"); break; case RTCIceConnectionState.Completed: Debug.Log($"{GetName(pc)} IceConnectionState: Completed"); break; case RTCIceConnectionState.Connected: Debug.Log($"{GetName(pc)} IceConnectionState: Connected"); break; case RTCIceConnectionState.Disconnected: Debug.Log($"{GetName(pc)} IceConnectionState: Disconnected"); break; case RTCIceConnectionState.Failed: Debug.Log($"{GetName(pc)} IceConnectionState: Failed"); break; case RTCIceConnectionState.Max: Debug.Log($"{GetName(pc)} IceConnectionState: Max"); break; default: throw new ArgumentOutOfRangeException(nameof(state), state, null); } } IEnumerator PeerNegotiationNeeded(RTCPeerConnection pc) { Debug.Log($"{GetName(pc)} createOffer start"); var op = pc.CreateOffer(); yield return op; if (!op.IsError) { if (pc.SignalingState != RTCSignalingState.Stable) { Debug.LogError($"{GetName(pc)} signaling state is not stable."); yield break; } yield return StartCoroutine(OnCreateOfferSuccess(pc, op.Desc)); } else { OnCreateSessionDescriptionError(op.Error); } } private void AddVideoObject() { var newCam = new GameObject($"Camera{objectIndex}").AddComponent(); newCam.backgroundColor = Random.ColorHSV(); newCam.transform.SetParent(cameraParent); cameras.Add(newCam); var newSource = new GameObject($"SourceImage{objectIndex}").AddComponent(); newSource.transform.SetParent(sourceImageParent); sourceImages.Add(newSource); var newReceive = new GameObject($"ReceiveImage{objectIndex}").AddComponent(); newReceive.transform.SetParent(receiveImageParent); receiveImages.Add(newReceive); try { videoStreamTrackList.Add(newCam.CaptureStreamTrack(WebRTCSettings.StreamSize.x, WebRTCSettings.StreamSize.y)); newSource.texture = newCam.targetTexture; } catch (Exception e) { Debug.LogError(e.Message); HangUp(); return; } objectIndex++; addTracksButton.interactable = true; } private void Call() { callButton.interactable = false; hangUpButton.interactable = true; addVideoObjectButton.interactable = true; addTracksButton.interactable = false; Debug.Log("GetSelectedSdpSemantics"); var configuration = GetSelectedSdpSemantics(); _pc1 = new RTCPeerConnection(ref configuration); Debug.Log("Created local peer connection object pc1"); _pc1.OnIceCandidate = pc1OnIceCandidate; _pc1.OnIceConnectionChange = pc1OnIceConnectionChange; _pc1.OnNegotiationNeeded = pc1OnNegotiationNeeded; _pc2 = new RTCPeerConnection(ref configuration); Debug.Log("Created remote peer connection object pc2"); _pc2.OnIceCandidate = pc2OnIceCandidate; _pc2.OnIceConnectionChange = pc2OnIceConnectionChange; _pc2.OnTrack = pc2Ontrack; _pc2.OnNegotiationNeeded = pc2OnNegotiationNeeded; if (!videoUpdateStarted) { StartCoroutine(WebRTC.Update()); videoUpdateStarted = true; } } private void AddTracks() { Debug.Log("Add not added tracks"); foreach (var track in videoStreamTrackList.Where(x => !sendingSenderList.Exists(y => y.Track.Id == x.Id))) { var sender = _pc1.AddTrack(track); sendingSenderList.Add(sender); } if (WebRTCSettings.UseVideoCodec != null) { var codecs = new[] { WebRTCSettings.UseVideoCodec }; foreach (var transceiver in _pc1.GetTransceivers()) { if (sendingSenderList.Contains(transceiver.Sender)) { transceiver.SetCodecPreferences(codecs); } } } } private void HangUp() { foreach (var image in receiveImages.Concat(sourceImages)) { image.texture = null; DestroyImmediate(image.gameObject); } receiveImages.Clear(); sourceImages.Clear(); foreach (var cam in cameras) { DestroyImmediate(cam.gameObject); } cameras.Clear(); foreach (var track in videoStreamTrackList) { track.Dispose(); } videoStreamTrackList.Clear(); sendingSenderList.Clear(); _pc1.Close(); _pc2.Close(); Debug.Log("Close local/remote peer connection"); _pc1.Dispose(); _pc2.Dispose(); _pc1 = null; _pc2 = null; videoIndex = 0; objectIndex = 0; callButton.interactable = true; hangUpButton.interactable = false; addVideoObjectButton.interactable = false; addTracksButton.interactable = false; } private void OnIceCandidate(RTCPeerConnection pc, RTCIceCandidate candidate) { GetOtherPc(pc).AddIceCandidate(candidate); Debug.Log($"{GetName(pc)} ICE candidate:\n {candidate.Candidate}"); } private string GetName(RTCPeerConnection pc) { return (pc == _pc1) ? "pc1" : "pc2"; } private RTCPeerConnection GetOtherPc(RTCPeerConnection pc) { return (pc == _pc1) ? _pc2 : _pc1; } private IEnumerator OnCreateOfferSuccess(RTCPeerConnection pc, RTCSessionDescription desc) { Debug.Log($"Offer from {GetName(pc)}\n{desc.sdp}"); Debug.Log($"{GetName(pc)} setLocalDescription start"); var op = pc.SetLocalDescription(ref desc); yield return op; if (!op.IsError) { OnSetLocalSuccess(pc); } else { var error = op.Error; OnSetSessionDescriptionError(ref error); } var otherPc = GetOtherPc(pc); Debug.Log($"{GetName(otherPc)} setRemoteDescription start"); var op2 = otherPc.SetRemoteDescription(ref desc); yield return op2; if (!op2.IsError) { OnSetRemoteSuccess(otherPc); } else { var error = op2.Error; OnSetSessionDescriptionError(ref error); } Debug.Log($"{GetName(otherPc)} createAnswer start"); // Since the 'remote' side has no media stream we need // to pass in the right constraints in order for it to // accept the incoming offer of audio and video. var op3 = otherPc.CreateAnswer(); yield return op3; if (!op3.IsError) { yield return OnCreateAnswerSuccess(otherPc, op3.Desc); } else { OnCreateSessionDescriptionError(op3.Error); } } private void OnSetLocalSuccess(RTCPeerConnection pc) { Debug.Log($"{GetName(pc)} SetLocalDescription complete"); } static void OnSetSessionDescriptionError(ref RTCError error) { Debug.LogError($"Error Detail Type: {error.message}"); } private void OnSetRemoteSuccess(RTCPeerConnection pc) { Debug.Log($"{GetName(pc)} SetRemoteDescription complete"); } IEnumerator OnCreateAnswerSuccess(RTCPeerConnection pc, RTCSessionDescription desc) { Debug.Log($"Answer from {GetName(pc)}:\n{desc.sdp}"); Debug.Log($"{GetName(pc)} setLocalDescription start"); var op = pc.SetLocalDescription(ref desc); yield return op; if (!op.IsError) { OnSetLocalSuccess(pc); } else { var error = op.Error; OnSetSessionDescriptionError(ref error); } var otherPc = GetOtherPc(pc); Debug.Log($"{GetName(otherPc)} setRemoteDescription start"); var op2 = otherPc.SetRemoteDescription(ref desc); yield return op2; if (!op2.IsError) { OnSetRemoteSuccess(otherPc); } else { var error = op2.Error; OnSetSessionDescriptionError(ref error); } } private static void OnCreateSessionDescriptionError(RTCError error) { Debug.LogError($"Error Detail Type: {error.message}"); } } }