330 lines
9.6 KiB
C#
330 lines
9.6 KiB
C#
using System;
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using System.Collections;
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using Unity.WebRTC;
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using Unity.WebRTC.Samples;
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using UnityEngine;
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using UnityEngine.UI;
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class DataChannelSample : MonoBehaviour
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{
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#pragma warning disable 0649
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[SerializeField] private Button callButton;
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[SerializeField] private Button hangupButton;
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[SerializeField] private Button sendButton;
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[SerializeField] private InputField textSend;
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[SerializeField] private InputField textReceive;
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#pragma warning restore 0649
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private RTCPeerConnection pc1, pc2;
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private RTCDataChannel dataChannel, remoteDataChannel;
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private DelegateOnIceConnectionChange pc1OnIceConnectionChange;
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private DelegateOnIceConnectionChange pc2OnIceConnectionChange;
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private DelegateOnIceCandidate pc1OnIceCandidate;
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private DelegateOnIceCandidate pc2OnIceCandidate;
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private DelegateOnMessage onDataChannelMessage;
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private DelegateOnOpen onDataChannelOpen;
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private DelegateOnClose onDataChannelClose;
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private DelegateOnDataChannel onDataChannel;
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private void Awake()
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{
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callButton.onClick.AddListener(() => { StartCoroutine(Call()); });
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hangupButton.onClick.AddListener(() => { Hangup(); });
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}
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private void Start()
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{
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callButton.interactable = true;
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hangupButton.interactable = false;
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pc1OnIceConnectionChange = state => { OnIceConnectionChange(pc1, state); };
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pc2OnIceConnectionChange = state => { OnIceConnectionChange(pc2, state); };
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pc1OnIceCandidate = candidate => { OnIceCandidate(pc1, candidate); };
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pc2OnIceCandidate = candidate => { OnIceCandidate(pc2, candidate); };
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onDataChannel = channel =>
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{
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remoteDataChannel = channel;
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remoteDataChannel.OnMessage = onDataChannelMessage;
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};
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onDataChannelMessage = bytes => { textReceive.text = System.Text.Encoding.UTF8.GetString(bytes); };
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onDataChannelOpen = () =>
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{
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sendButton.interactable = true;
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hangupButton.interactable = true;
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};
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onDataChannelClose = () =>
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{
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sendButton.interactable = false;
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hangupButton.interactable = false;
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};
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}
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RTCConfiguration GetSelectedSdpSemantics()
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{
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RTCConfiguration config = default;
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config.iceServers = new RTCIceServer[]
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{
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new RTCIceServer { urls = new string[] { "stun:stun.l.google.com:19302" } }
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};
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return config;
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}
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void OnIceConnectionChange(RTCPeerConnection pc, RTCIceConnectionState state)
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{
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switch (state)
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{
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case RTCIceConnectionState.New:
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Debug.Log($"{GetName(pc)} IceConnectionState: New");
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break;
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case RTCIceConnectionState.Checking:
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Debug.Log($"{GetName(pc)} IceConnectionState: Checking");
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break;
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case RTCIceConnectionState.Closed:
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Debug.Log($"{GetName(pc)} IceConnectionState: Closed");
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break;
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case RTCIceConnectionState.Completed:
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Debug.Log($"{GetName(pc)} IceConnectionState: Completed");
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break;
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case RTCIceConnectionState.Connected:
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Debug.Log($"{GetName(pc)} IceConnectionState: Connected");
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break;
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case RTCIceConnectionState.Disconnected:
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Debug.Log($"{GetName(pc)} IceConnectionState: Disconnected");
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break;
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case RTCIceConnectionState.Failed:
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Debug.Log($"{GetName(pc)} IceConnectionState: Failed");
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break;
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case RTCIceConnectionState.Max:
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Debug.Log($"{GetName(pc)} IceConnectionState: Max");
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break;
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default:
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break;
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}
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}
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void Pc1OnIceConnectinChange(RTCIceConnectionState state)
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{
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OnIceConnectionChange(pc1, state);
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}
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void Pc2OnIceConnectionChange(RTCIceConnectionState state)
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{
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OnIceConnectionChange(pc2, state);
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}
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void Pc1OnIceCandidate(RTCIceCandidate candidate)
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{
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OnIceCandidate(pc1, candidate);
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}
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void Pc2OnIceCandidate(RTCIceCandidate candidate)
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{
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OnIceCandidate(pc2, candidate);
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}
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IEnumerator Call()
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{
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callButton.interactable = false;
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Debug.Log("GetSelectedSdpSemantics");
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var configuration = GetSelectedSdpSemantics();
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pc1 = new RTCPeerConnection(ref configuration);
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Debug.Log("Created local peer connection object pc1");
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pc1.OnIceCandidate = pc1OnIceCandidate;
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pc1.OnIceConnectionChange = pc1OnIceConnectionChange;
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pc2 = new RTCPeerConnection(ref configuration);
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Debug.Log("Created remote peer connection object pc2");
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pc2.OnIceCandidate = pc2OnIceCandidate;
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pc2.OnIceConnectionChange = pc2OnIceConnectionChange;
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pc2.OnDataChannel = onDataChannel;
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RTCDataChannelInit conf = new RTCDataChannelInit();
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dataChannel = pc1.CreateDataChannel("data", conf);
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dataChannel.OnOpen = onDataChannelOpen;
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Debug.Log("pc1 createOffer start");
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var op = pc1.CreateOffer();
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yield return op;
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if (!op.IsError)
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{
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yield return StartCoroutine(OnCreateOfferSuccess(op.Desc));
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}
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else
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{
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OnCreateSessionDescriptionError(op.Error);
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}
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}
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void Hangup()
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{
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pc1.Close();
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pc2.Close();
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pc1 = null;
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pc2 = null;
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textSend.text = string.Empty;
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textReceive.text = string.Empty;
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hangupButton.interactable = false;
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sendButton.interactable = false;
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callButton.interactable = true;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="pc"></param>
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/// <param name="streamEvent"></param>
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void OnIceCandidate(RTCPeerConnection pc, RTCIceCandidate candidate)
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{
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GetOtherPc(pc).AddIceCandidate(candidate);
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Debug.Log($"{GetName(pc)} ICE candidate:\n {candidate.Candidate}");
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}
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public void SendMsg()
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{
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dataChannel.Send(textSend.text);
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}
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string GetName(RTCPeerConnection pc)
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{
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return (pc == pc1) ? "pc1" : "pc2";
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}
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RTCPeerConnection GetOtherPc(RTCPeerConnection pc)
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{
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return (pc == pc1) ? pc2 : pc1;
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}
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IEnumerator OnCreateOfferSuccess(RTCSessionDescription desc)
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{
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Debug.Log($"Offer from pc1\n{desc.sdp}");
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Debug.Log("pc1 setLocalDescription start");
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var op = pc1.SetLocalDescription(ref desc);
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yield return op;
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if (!op.IsError)
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{
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OnSetLocalSuccess(pc1);
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}
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else
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{
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var error = op.Error;
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OnSetSessionDescriptionError(ref error);
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}
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Debug.Log("pc2 setRemoteDescription start");
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var op2 = pc2.SetRemoteDescription(ref desc);
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yield return op2;
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if (!op2.IsError)
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{
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OnSetRemoteSuccess(pc2);
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}
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else
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{
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var error = op2.Error;
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OnSetSessionDescriptionError(ref error);
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}
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Debug.Log("pc2 createAnswer start");
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// Since the 'remote' side has no media stream we need
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// to pass in the right constraints in order for it to
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// accept the incoming offer of audio and video.
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var op3 = pc2.CreateAnswer();
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yield return op3;
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if (!op3.IsError)
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{
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yield return OnCreateAnswerSuccess(op3.Desc);
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}
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else
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{
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OnCreateSessionDescriptionError(op3.Error);
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}
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}
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void OnSetLocalSuccess(RTCPeerConnection pc)
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{
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Debug.Log($"{GetName(pc)} SetLocalDescription complete");
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}
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void OnSetSessionDescriptionError(ref RTCError error) { }
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void OnSetRemoteSuccess(RTCPeerConnection pc)
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{
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Debug.Log($"{GetName(pc)} SetRemoteDescription complete");
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}
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IEnumerator OnCreateAnswerSuccess(RTCSessionDescription desc)
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{
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Debug.Log($"Answer from pc2:\n{desc.sdp}");
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Debug.Log("pc2 setLocalDescription start");
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var op = pc2.SetLocalDescription(ref desc);
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yield return op;
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if (!op.IsError)
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{
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OnSetLocalSuccess(pc2);
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}
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else
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{
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var error = op.Error;
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OnSetSessionDescriptionError(ref error);
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}
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Debug.Log("pc1 setRemoteDescription start");
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var op2 = pc1.SetRemoteDescription(ref desc);
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yield return op2;
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if (!op2.IsError)
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{
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OnSetRemoteSuccess(pc1);
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}
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else
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{
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var error = op2.Error;
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OnSetSessionDescriptionError(ref error);
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}
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}
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IEnumerator LoopGetStats()
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{
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while (true)
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{
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yield return new WaitForSeconds(1f);
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if (!sendButton.interactable)
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continue;
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var op1 = pc1.GetStats();
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var op2 = pc2.GetStats();
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yield return op1;
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yield return op2;
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Debug.Log("pc1");
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foreach (var stat in op1.Value.Stats.Values)
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{
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Debug.Log(stat.Type.ToString());
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}
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Debug.Log("pc2");
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foreach (var stat in op2.Value.Stats.Values)
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{
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Debug.Log(stat.Type.ToString());
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}
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}
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}
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void OnAddIceCandidateSuccess(RTCPeerConnection pc)
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{
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Debug.Log($"{GetName(pc)} addIceCandidate success");
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}
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void OnAddIceCandidateError(RTCPeerConnection pc, RTCError error)
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{
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Debug.Log($"{GetName(pc)} failed to add ICE Candidate: ${error}");
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}
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void OnCreateSessionDescriptionError(RTCError e)
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{
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}
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}
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