2026-03-18 20:09:32 +03:00

310 lines
10 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UI;
using Random = UnityEngine.Random;
namespace Unity.WebRTC.Samples
{
class MultiAudioReceiveSample : MonoBehaviour
{
#pragma warning disable 0649
[SerializeField] private Dropdown dropdownAudioclip;
[SerializeField] private Button callButton;
[SerializeField] private Button hangUpButton;
[SerializeField] private Button addAudioObjectButton;
[SerializeField] private Button addTracksButton;
[SerializeField] private Transform sourceObjectParent;
[SerializeField] private Transform receiveObjectParent;
[SerializeField] private List<AudioSource> sourceObjectList;
[SerializeField] private List<AudioSource> receiveObjectList;
[SerializeField] private AudioSource audioObjectPrefab;
[SerializeField] private List<AudioClip> sourceAudioClips;
#pragma warning restore 0649
private RTCPeerConnection _pc1, _pc2;
private List<AudioStreamTrack> audioStreamTrackList;
private List<RTCRtpSender> sendingSenderList;
private DelegateOnIceCandidate pc1OnIceCandidate;
private DelegateOnIceCandidate pc2OnIceCandidate;
private DelegateOnTrack pc2Ontrack;
private DelegateOnNegotiationNeeded pc1OnNegotiationNeeded;
private DelegateOnNegotiationNeeded pc2OnNegotiationNeeded;
private int objectIndex = 0;
private int audioIndex = 0;
private void Awake()
{
StartCoroutine(WebRTC.Update());
callButton.onClick.AddListener(Call);
hangUpButton.onClick.AddListener(HangUp);
addAudioObjectButton.onClick.AddListener(AddVideoObject);
addTracksButton.onClick.AddListener(AddTracks);
}
private void Start()
{
audioStreamTrackList = new List<AudioStreamTrack>();
sendingSenderList = new List<RTCRtpSender>();
callButton.interactable = true;
hangUpButton.interactable = false;
dropdownAudioclip.options = sourceAudioClips.Select(clip => new Dropdown.OptionData(clip.name)).ToList();
pc1OnIceCandidate = candidate => { OnIceCandidate(_pc1, candidate); };
pc2OnIceCandidate = candidate => { OnIceCandidate(_pc2, candidate); };
pc2Ontrack = e =>
{
if (e.Track is AudioStreamTrack track)
{
var outputAudioSource = receiveObjectList[audioIndex];
outputAudioSource.SetTrack(track);
outputAudioSource.loop = true;
outputAudioSource.Play();
audioIndex++;
}
};
pc1OnNegotiationNeeded = () => { StartCoroutine(PeerNegotiationNeeded(_pc1)); };
pc2OnNegotiationNeeded = () => { StartCoroutine(PeerNegotiationNeeded(_pc2)); };
}
private static RTCConfiguration GetSelectedSdpSemantics()
{
RTCConfiguration config = default;
config.iceServers = new[] { new RTCIceServer { urls = new[] { "stun:stun.l.google.com:19302" } } };
return config;
}
IEnumerator PeerNegotiationNeeded(RTCPeerConnection pc)
{
Debug.Log($"{GetName(pc)} createOffer start");
var op = pc.CreateOffer();
yield return op;
if (!op.IsError)
{
if (pc.SignalingState != RTCSignalingState.Stable)
{
Debug.LogError($"{GetName(pc)} signaling state is not stable.");
yield break;
}
yield return StartCoroutine(OnCreateOfferSuccess(pc, op.Desc));
}
else
{
OnCreateSessionDescriptionError(op.Error);
}
}
private void AddVideoObject()
{
var newSource = Instantiate(audioObjectPrefab, sourceObjectParent, false);
newSource.name = $"SourceAudioObject{objectIndex}";
newSource.loop = true;
newSource.clip = sourceAudioClips[dropdownAudioclip.value];
newSource.Play();
sourceObjectList.Add(newSource);
var newReceive = Instantiate(audioObjectPrefab, receiveObjectParent, false);
newReceive.name = $"ReceiveAudioObject{objectIndex}";
receiveObjectList.Add(newReceive);
try
{
audioStreamTrackList.Add(new AudioStreamTrack(newSource));
}
catch (Exception e)
{
Debug.LogError(e.Message);
HangUp();
return;
}
objectIndex++;
addTracksButton.interactable = true;
}
private void Call()
{
callButton.interactable = false;
hangUpButton.interactable = true;
addAudioObjectButton.interactable = true;
addTracksButton.interactable = false;
Debug.Log("GetSelectedSdpSemantics");
var configuration = GetSelectedSdpSemantics();
_pc1 = new RTCPeerConnection(ref configuration);
Debug.Log("Created local peer connection object pc1");
_pc1.OnIceCandidate = pc1OnIceCandidate;
_pc1.OnNegotiationNeeded = pc1OnNegotiationNeeded;
_pc2 = new RTCPeerConnection(ref configuration);
Debug.Log("Created remote peer connection object pc2");
_pc2.OnIceCandidate = pc2OnIceCandidate;
_pc2.OnTrack = pc2Ontrack;
_pc2.OnNegotiationNeeded = pc2OnNegotiationNeeded;
}
private void AddTracks()
{
Debug.Log("Add not added tracks");
foreach (var track in audioStreamTrackList.Where(x =>
!sendingSenderList.Exists(y => y.Track.Id == x.Id)))
{
var sender = _pc1.AddTrack(track);
sendingSenderList.Add(sender);
}
}
private void HangUp()
{
foreach (var audioSource in sourceObjectList.Concat(receiveObjectList))
{
DestroyImmediate(audioSource.gameObject);
}
sourceObjectList.Clear();
receiveObjectList.Clear();
foreach (var track in audioStreamTrackList)
{
track.Dispose();
}
audioStreamTrackList.Clear();
sendingSenderList.Clear();
_pc1.Close();
_pc2.Close();
Debug.Log("Close local/remote peer connection");
_pc1.Dispose();
_pc2.Dispose();
_pc1 = null;
_pc2 = null;
audioIndex = 0;
objectIndex = 0;
callButton.interactable = true;
hangUpButton.interactable = false;
addAudioObjectButton.interactable = false;
addTracksButton.interactable = false;
}
private void OnIceCandidate(RTCPeerConnection pc, RTCIceCandidate candidate)
{
GetOtherPc(pc).AddIceCandidate(candidate);
Debug.Log($"{GetName(pc)} ICE candidate:\n {candidate.Candidate}");
}
private string GetName(RTCPeerConnection pc)
{
return (pc == _pc1) ? "pc1" : "pc2";
}
private RTCPeerConnection GetOtherPc(RTCPeerConnection pc)
{
return (pc == _pc1) ? _pc2 : _pc1;
}
private IEnumerator OnCreateOfferSuccess(RTCPeerConnection pc, RTCSessionDescription desc)
{
Debug.Log($"Offer from {GetName(pc)}\n{desc.sdp}");
Debug.Log($"{GetName(pc)} setLocalDescription start");
var op = pc.SetLocalDescription(ref desc);
yield return op;
if (!op.IsError)
{
OnSetLocalSuccess(pc);
}
else
{
var error = op.Error;
OnSetSessionDescriptionError(ref error);
}
var otherPc = GetOtherPc(pc);
Debug.Log($"{GetName(otherPc)} setRemoteDescription start");
var op2 = otherPc.SetRemoteDescription(ref desc);
yield return op2;
if (!op2.IsError)
{
OnSetRemoteSuccess(otherPc);
}
else
{
var error = op2.Error;
OnSetSessionDescriptionError(ref error);
}
Debug.Log($"{GetName(otherPc)} createAnswer start");
var op3 = otherPc.CreateAnswer();
yield return op3;
if (!op3.IsError)
{
yield return OnCreateAnswerSuccess(otherPc, op3.Desc);
}
else
{
OnCreateSessionDescriptionError(op3.Error);
}
}
private void OnSetLocalSuccess(RTCPeerConnection pc)
{
Debug.Log($"{GetName(pc)} SetLocalDescription complete");
}
static void OnSetSessionDescriptionError(ref RTCError error)
{
Debug.LogError($"Error Detail Type: {error.message}");
}
private void OnSetRemoteSuccess(RTCPeerConnection pc)
{
Debug.Log($"{GetName(pc)} SetRemoteDescription complete");
}
IEnumerator OnCreateAnswerSuccess(RTCPeerConnection pc, RTCSessionDescription desc)
{
Debug.Log($"Answer from {GetName(pc)}:\n{desc.sdp}");
Debug.Log($"{GetName(pc)} setLocalDescription start");
var op = pc.SetLocalDescription(ref desc);
yield return op;
if (!op.IsError)
{
OnSetLocalSuccess(pc);
}
else
{
var error = op.Error;
OnSetSessionDescriptionError(ref error);
}
var otherPc = GetOtherPc(pc);
Debug.Log($"{GetName(otherPc)} setRemoteDescription start");
var op2 = otherPc.SetRemoteDescription(ref desc);
yield return op2;
if (!op2.IsError)
{
OnSetRemoteSuccess(otherPc);
}
else
{
var error = op2.Error;
OnSetSessionDescriptionError(ref error);
}
}
private static void OnCreateSessionDescriptionError(RTCError error)
{
Debug.LogError($"Error Detail Type: {error.message}");
}
}
}