18 lines
444 B
C#
18 lines
444 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[RequireComponent(typeof(Camera)), ExecuteInEditMode]
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public class DepthGetter : MonoBehaviour
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{
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public RenderTexture Result;
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[ImageEffectOpaque]
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private void OnRenderImage(RenderTexture source, RenderTexture destination)
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{
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Debug.Log("aloo");
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Graphics.Blit(source, destination);
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Graphics.Blit(destination, Result);
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}
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}
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