32 lines
714 B
C#
32 lines
714 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class TestCopyTexture : MonoBehaviour
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{
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[SerializeField] private RawImage sourceImage;
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private WebCamTexture webCamTexture;
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// Start is called before the first frame update
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void Start()
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{
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InitWebCamTexture();
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}
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// Update is called once per frame
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void Update()
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{
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}
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private void InitWebCamTexture()
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{
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WebCamDevice myDevice = new WebCamDevice();
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myDevice = WebCamTexture.devices[0];
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webCamTexture = new WebCamTexture(myDevice.name);
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sourceImage.texture = webCamTexture;
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webCamTexture.Play();
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}
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}
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