# Cloud Point RPC Communication JSON RPC protocol and implementation with Unity Scene. ## TODO - [x] Server implementation with C-API for Unity - [ ] Client correct implementation with OpenCV ## API Documentation See [API.md](API.md) for detailed request/response formats. ## Development The project uses **Meson** build system and **C++20**. ### Dependencies - Meson, Ninja - GCC/Clang (C++20 support) - Git (for subprojects) ### Build & Run ```bash git submodule init git submodule update meson setup build meson compile -C build ./build/src/cloud_point_rpc_server config.yaml ``` #### Build on windows It's assumed that you have `GCC` and `make`/`ninja` installed on your system (and available in `PATH`) ```powershell ## FIRST OF ALL! git submodule init git submodule update # Next python: python3 -m venv .\venv .\.venv\Scripts\Activate.ps1 pip install meson cmake meson setup -Ddefault_library=static build meson compile -C build # To correctly get dlls: meson devenv -C build ## .\build\tests\unit_tests < for dummy test ## .\build\src\.. < produced execs and libs ``` ### Testing ```bash meson test -C build -v ``` ## Docker You can build and run the cli using `Docker`. ### 1. Build Image ```bash docker build -t cloud-point-rpc . ``` ### 2. Run Container The cli will try to connect to a **running server** on ip and port defined in config.yml file. (defined in `config.yaml` inside the image). For simplicity, it's better to use a host network, so you will not have any headache with accessability. > _Server is not configured to run through container, if you need, contact me_ You also can mount your own `config.yaml` to override the default settings: ```bash docker run --network=host -it -v $(pwd)/my_config.yaml:/app/config.yaml cloud-point-rpc ``` ## Communication model ![Communicatoin model plantuml diagram](docs/cm.png)