41 lines
1.2 KiB
C#
41 lines
1.2 KiB
C#
using UnityEditor;
|
|
using UnityEditor.Build;
|
|
using UnityEditor.Build.Reporting;
|
|
#if UNITY_IOS
|
|
using UnityEditor.iOS.Xcode;
|
|
#endif
|
|
|
|
class PostProcess : IPostprocessBuildWithReport
|
|
{
|
|
public int callbackOrder { get { return 0; } }
|
|
|
|
public void OnPostprocessBuild(BuildReport report)
|
|
{
|
|
#if UNITY_IOS
|
|
if (report.summary.platform == BuildTarget.iOS)
|
|
{
|
|
string projectPath = report.summary.outputPath + "/Unity-iPhone.xcodeproj/project.pbxproj";
|
|
|
|
PBXProject pbxProject = new PBXProject();
|
|
pbxProject.ReadFromFile(projectPath);
|
|
|
|
//Disabling Bitcode on all targets
|
|
|
|
//Main
|
|
string target = pbxProject.GetUnityMainTargetGuid();
|
|
pbxProject.SetBuildProperty(target, "ENABLE_BITCODE", "NO");
|
|
|
|
//Unity Tests
|
|
target = pbxProject.TargetGuidByName(PBXProject.GetUnityTestTargetName());
|
|
pbxProject.SetBuildProperty(target, "ENABLE_BITCODE", "NO");
|
|
|
|
//Unity Framework
|
|
target = pbxProject.GetUnityFrameworkTargetGuid();
|
|
pbxProject.SetBuildProperty(target, "ENABLE_BITCODE", "NO");
|
|
|
|
pbxProject.WriteToFile(projectPath);
|
|
}
|
|
#endif
|
|
}
|
|
}
|